![]() ![]() Your mechanoid infrastructure produces toxic wastepacks. Defeat these super-deadly enemies and their escorts and harvest special mechanoid chips from their smoking husks to advance your mechanoid technology. Challenge super-mechanoid bossesĬall down three new super-mechanoid bosses to fight. Grow your swarm and upgrade your mechanitor into an unstoppable mechlord. At home, make mechanoid workers that can manufacture goods, rescue and tend to colonists, build and repair structures, sow and harvest crops, haul stuff, and other tasks. Create mechanoids by growing them inside high-tech gestator tanks and command a wide variety of new combat and labor mechanoids.īuild a mechanoid army and experiment with a variety of battle tactics using swarms of cheap, disposable gunners, tanky defenders, shield-projecting snipers, flame-spitters, and more. Make your colonist into a mechanitor - a person with a brain implant that lets them psychically command semi-living machines called mechanoids. You may join their cult if deemed worthy, or force them to grant you immortality. Powered by superintelligent nano-machines, sanguophages are ageless, immortal, preternaturally beautiful, and capable of launching deadly spines and healing allies. Sanguophages pass among humans undetected while concealing superhuman powers and working to satiate their genetic need for blood. Some xenohuman cultures are friendly, while others are hostile or prefer to be left alone. Factions feel different from each other - how you handle a group of frenzied fire-breathers will be different from stopping the wolf escorts sent by fur-bodied riflemen. Xenohuman factions include hardy pig-people, poison-drinking waster pirates, unforgiving neanderthal hunters, and more. Recombine genes to make bizarre and advantageous mixes of traits, and build your colony of xenohumans! Meet new xenohuman factionsĮngage with new factions consisting of exotic xenohumans. Curate a collection of exotic genes by purchasing them from traders, accepting them as quest rewards, or extracting them from your menagerie of xenohuman prisoners. Genetic modificationĬreate your own genetically-modified colonists known as xenohumans. Use vats to accelerate your children’s development to quickly churn out dumb soldiers and simple workers. Growth vats offer a cheaper alternative to normal child raising. Choose your children’s traits and passions at certain ages - the healthier their upbringing, the greater the variety of traits and passions to pick from. Help kids fulfill their learning desires by letting them explore nature, chat on the radio, spend time in class, daydream, scribble, and watch the grown-ups at work. Give your children a rich and happy childhood by balancing their life between work and play. Keep your baby’s tummy full with lots of good eats, decorate an adorable nursery for playtime, and build a comfortable crib for a good night’s rest. ![]() Prepare for labor and childcare, and get ready to welcome your little ones to the world! Care for your babies Play matchmaker with your colonists, or let their relationships grow organically. Colonists could give birth or use a surrogate mother, take in a band of orphans, and even gestate embryos in machines. Have children and raise a family through natural or artificial means. In the Future, may add some mad max style scrap walls and using tires as sandbags etc.ĭealing with Health and Financial problems, any support you give will be appreciated.Raise a family with children, experiment with genetic modifications, and command your own mechanoid army and workforce. Most likely be transferring to The Vehicle Framework, once it is ready. The Truck however, can travel in shallow water.Īny feedback would be helpful. If Terrain Movement Kit is active, cars will not be able to travel in any water. Salvage recipes to get more materials from salvaged parts. Can also take a lot more hits due to its sturdy construction and renovated parts. Originally Intended for the HSK modpack, however i uploaded here as i thought non-hsk users might want it.įaster than most. Or if your lucky a lot earlier if you speed-run the research. Provides a slighter earlier vehicle for early industrial. Requires Significantly less resources than most PLA vehicles. You can deconstruct ideology ruined cars for a chance at getting usable parts. Otherwise the parts will be only obtainable through exotic traders.Īdds the various driveable vehicles. This is an addon for the PLA Steel Torrent mod.(Intended for Driver/Passenger Beta) ![]()
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